Even the Unholy specialization, the least useless, requires a ramp up to get high DPS, and has little versatility. These specializations all lack unique, useful abilities, and therefore lack viability when it comes to raiding. They are a healing tank class, which feels quite a lot less useful than, say, a Guardian Druid. As for Blood, the entire idea is taking damage in order to get payoff, which is a difficult concept at best. It has terrible mobility and slow DPS, and its position in the game can be beaten by other specializations from other classes. The worst of these specializations is certainly Frost, which has gotten no love from players. Who came up with this class? Seriously? Whether you are Blood, Frost, or Unholy, there are strange game mechanics involved with playing Death Knight, which in turn has made them a less played class of late. For these reasons and others, they just can't hold up to other classes from a viability and a "fun" standpoint. Playing them just doesn't feel versatile or fun - engaging an enemy is a given, a straightforward take down, repeated forever. Mobility is also significantly hindered by their Aimed Shot ability, in Marksmanship iterations, at least. Switching on and off targets requires serious micromanagement and is just downright impossible sometimes. Yes, they are excellent single target damage dealers, but their difficulty lies in limited target switching, as you're both playing the beast that acts as the tank, and the hunter who deals the damage. They are relatively easy to pickup and play, but that doesn't necessarily mean they're great, or that at higher levels, they have an advantage. For a start, much of their viability at the top level is dependent upon getting the correct legendary gear, without which they have a significant class disadvantage when compared to others. Hunters just aren't getting the love these days. Find it all here, where we have broken the contenders down for you, at no expense. But still, there must be a "best" out there somewhere. Which class is best? Which is the unabashed worst? In recent expansions, dating back to Cataclysm and going all the way to the current Legion, many of the classes have been heavily balanced, their roles changed and expanded. While the meta has shifted over the years, the current incarnation of classes - including the newer Death Knight and Monk classes has paved the way for a more interesting debate than ever before. One subject of contention among WoW neophytes and old hands alike has been its class system. Taking place on Azeroth, the mythical world of Warcraft, the game begins approximately four years after the last title in the franchise, Warcraft 3: The Frozen Throne, an RTS title like its predecessors. The game is a mainstay of Blizzard Entertainment 's successful Warcraft franchise, which even saw its first commercial film release last summer, was first released in 2004 and has steadily trucked along with six expansions in the ensuing years.
It remains the world's most successful, highly populed MMORPG with a peak of 12 million in 2010, and seven years later, clocks in at a healthy 5.5 million. World of Warcraft - where all our MMO dreams began.